a quick comparison of olympus oi.share on android and ios

You’re looking at the Olympus OI.Share app running on a Moto G5S Plus with Android 7.1.1 on the left and on the right an iPhone 8 Plus with iOS 11.4. Both Olympus apps are at the latest release on both platforms.

They run nearly identically (allowing for differences between the respective smartphone operating systems) with one very notable exception: loading photos from the camera to the smartphone. The camera in question is my Pen F. I’m at the point where I want to use my Pen F to perform documentation, and then use OI.Share to move those images over to the smartphone for either direct sharing (Google Drive, Instagram, etc) or further processing (Snapseed, VSCO).

When I attempt to move a photo from my Pen F over to the iPhone using OI.Share, it takes nearly forever to move that photo, to the point where I want to pull out the SDHC card and use the Lightening to SDHC/SDXC adapter, which is still slow, but faster than OI.Share on iOS. Today I installed the same Olympus app on the Moto G5S Plus, and was absolutely stunned at the high speed with which the app was able to move photos off the Pen F. It is literally minutes of wait time on the iPhone vs seconds on the Android handset. I have no idea what is happening, and I’ve often cursed the Olympus iOS app for its glacially slow speeds. The only app that is as fast as this on iOS is the Panasonic app I use on the iPhone to transfer photos off my GH4. Which was one of the big reasons for taking the GH4 instead of the Pen F nearly everywhere because it was just so much more convenient to use with my iPhone.

That makes for some interesting possibilities going forward with the Android. In spite of the fact that my daily driver phone is an iPhone 8 Plus, I own mid-range Android handsets because they’re inexpensive ($200 or less when you find them on sale) test hardware with more current versions of Android, which I tether to my MBP and use as physical test devices when writing Android apps (the emulators are plain horrible speed-wise; always have been). And a piece of hardware means I can pick it up and directly touch the screen to test its functionality. Right now, I have a Moto G4 Plus with Android 7 and a Moto G5S Plus with Android 7.1.1. I’m contemplating getting a Nokia 6.1 because it’s alleged to have at least Android 8, and perhaps even Android 8.1, and it’s another mid-range Android handset for around $260. I use them for software development and testing, but they don’t have SIM cards, and thus they’re not a “real” phone. They’re on the net via WiFi only, and nothing else. Frankly I’d rather like to keep it that way because I don’t trust Android’s security any more when it’s not behind my firewalls.

But I still want to know why the radical speed difference between running on iOS and Android. And the same difference between Olympus (slow as molasses in winter) vs Panasonic (quite speedy).

If anyone reading this might know why OI.Share could be so slow on iOS and a way to speed it up, please drop me a comment.

and, of course, a cat

This is Bo sitting in my lap during an afternoon thunderstorm, complete with lots of thunder. Lots of thunder. Photographed with my iPhone 8 Plus, post processed with Snapseed.

This is probably the last photograph I’ll take with an iPhone.

I started serious iPhone photography with the iPhone 6 Plus, and hit something of a peak with the iPhone 7 Plus. Since upgrading to the 8 Plus I’ve been less and less satisfied with the overall quality of the iPhone’s images. Everything looks like it’s falling apart when you begin to zoom in, and I’m not talking about pixel peeping. I can see the effects of over processing long before I ever get to 100%, especially in broad areas of tone and color. Maybe it’s just me, but my current crop of micro four thirds cameras (E-M5, Pen F, and GH4) do a far better job out-of-camera than the iPhone 8 Plus does.

The falling apart isn’t Snapseed’s fault. The original image is just as bad. I lay the blame on the iPhone’s camera, and more significantly, the software behind it. I thought I might do better by purchasing the Halide app and going to “raw”. Halide’s output is even worse, especially with images taken in less than ideal lighting conditions. It’s interesting that the iPhone 6 Plus’ rear camera had an 8 MP sensor, while the 7 Plus and the 8 Plus both have a 12MP sensor. For whatever reason I preferred what I got out of the 7 Plus, but I think I actually prefer the lower resolution 6 Plus the most.

I won’t be getting rid of my micro four thirds system anytime soon, if ever.